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Necromunda blast templates5/29/2023 ![]() So, a long range weapons that ignores cover, targeting rules, and can shoot anywhere the firer can see is.stupid. Longer ranges, more LOS, and cover is critical. ![]() In the more open Sector Mechanicus stetting, the blast weapons rules are stupid. You can hit a model hiding around a corner with a grenade toss. But, ranges are short, and models are often out of LOS. Cover is not as prevalent (barricades, other models, and some Perilous Terrain). The blast weapons targeting rules make sense in the Zone Mortalis setting, and work well there. "Shooting modifiers" as used here is stuff like a weapon's Short/Long range modifiers. Shooting modifiers may apply as normal to this." "If attacking with any weapon with the Blast(X) trait, a fighter may target a point on the tabletop instead of an eligible enemy fighter. ![]() I don't think any of the rules before GLAP said it exactly the same. ![]() Baxx wrote: That's quite the opposite reaction than what I read on yaktribe, the new wording in GLAP made quite the difference there.
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